![]() Building the tool This project is set up to use CMake with the Ninja generation via VS 2019's CMake integration. Visit the DirectX Landing Page for more resources for DirectX developers. ![]() Anche per questo motivo, e per misurare la capacità sotto sforzo della tua scheda video, sono disponibili ben 6 test differenti per metterla a pieno carico e sotto stress. The tool is designed to allow developers to explore the Direct3D capabilities exposed by the hardware/software/drivers on their system. Compatibility with ancient hardware and softwareĮven compared to fixing bugs in 25 year old DOS games, this is possibly the most useless thing I've done all year, yet to me also one of the most fun. GPU Caps Viewer Portable è anche in grado di indicarti la temperatura della VGA, parametro importante se pratichi loverclocking. During my time off for the holiday season, I set about making my most recent games run on two decade old hardware.Īs I started development of my homegrown adventure game engine in the early 2000s, people were most commonly running Windows 98 Second edition or Windows Millennium Edition, with some actually opting for Windows XP's daddy Windows 2000 instead. In fact, the laptop I was developing it on is the very same I've been using for these tests. This particular laptop is powered by a 550MHz Intel Celeron, with 320MB of RAM (expanded from the original 64), a whopping 5GB hard drive, and for this story the most important thing: an ATi Rage Mobility M graphics chipset running at 800圆00. Also, I recall a thread where someone was compiling an archive of such a sort for video cards. There are several packages providing a vulkan-driver. Even in its day, this wasn't a graphics powerhouse. 199 11:30 AM Does anyone know of a DirectX caps viewer (like the one in the SDK), that also enables one to save results to a text file I''m interested in comparing video and sound card capabilities. To run a Vulkan application, you will need to install the vulkan-icd-loader package (and lib32-vulkan-icd-loader if you also want to run 32-bit applications), as well as Vulkan drivers for your graphics card(s). ![]() But I figured that, as the engine started life on this laptop, it might be fun to see whether I could run the games I created with it recently on that now more than 20 year old piece of kit. possible by using vulkan-caps-viewer-waylandAUR or vulkan-caps-viewer-x11AUR. I initially wrote the engine using Microsoft Visual C++ 5 and 6 using plain C++ and the bare Win32 API. Note: On hybrid graphics (NVIDIA Optimus/AMD Dynamic Switchable Graphics).
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